![]() You’ll have to jump across to the right using a few more beams hanging down, then back to the left to find the chest containing this moon. Climb all the way to the top, then Wall Jump up the beam above it. Watch for the beam in the very corner of the area. When you get to the vertical beams, you’re getting close. There are more platforms at the far end, then you’ll repeat the right-left pattern one more time. Ride the first set of platforms up, then work your way back across the wall to the left. In the gallery above, we came in from the Heliport entrance.Ĭross from the doorway to the far wall, then turn right. There’s really only one path through the interior, so you’ll end up passing this moon no matter which way you approach it. You can get here either from the New Donk City Hall Rooftop or from the Heliport (from there, you just cross the beams like you did while you were hunting the Mechawiggler). Taking Notes: In the Private Roomįor this moon, you have to get to the New Donk City Hall Interior. Complete three laps to get this power moon. RC Car Pro! NintendoĪfter you get power moon 31, enter the door behind the outdoor racetrack to find an indoor racetrack. Navigate the course to drive the car into the cage on the far side and collect your moon. Capture the man to gain control of the car. Remotely Captured Car NintendoĪcross the street to the west of the park, there’s a man playing with a remote-controlled car. You can see us doing exactly this in the video above. Getting just 10 more jumps feels a lot easier than 50 more or 30 more. If you feel the need to count, just start counting up to 10 and then starting back at one again.Focusing on Mario’s feet - not the sounds, not the counter, not the rope - keeps you from getting distracted. If you’re like us, you’ll start to get a little nervous. Don’t look at the counter in the bottom right of the screen.But if you just concentrate on nothing beyond Mario’s feet, you’ll be fine. The rope is moving too fast and the woman is talking too fast to make timing your jumps reliable. Somewhere between jumps 40 and 50, just start jumping again the moment that Mario hits the ground.For the first 40 or so jumps, jump right after the woman says, “Hey!”.It makes more sense to parse the rope’s movement that way. ![]()
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